The Curse of Monkey Island
![]() |
Another thing left over from my previous homepage I couldn't bear to discard. Please don't read the whole walkthrough before playing the game as you'll spoil it and probably do your eyes in from all the small text :) Instead, refer to it only when you get stuck. Here goes...
|
|
Part I - the demise of ... |
| Part II - the curse get worse | |
| Part III - three sheets to the wind | |
| Part IV - the bartender, the thieves,... | |
| Part V - kiss of the spider monkey | |
| Part VI - Guybrush kicks but once again |
|
Part I
|
You start off on board Lechucks galleon during a battle
with the port of Peurto Pollo. Talk to the small pirate (who you may recognise
as wally). Tease him about his beard, hook and eyepatch until he starts to cry.
Pick up his hook and the ramrod from behind you. Use the cannon and shoot at the
four boats until they are all destroyed. Look out of the porthole and you should
see some debris by the galleon.
Combine the ramrod and hook to make a gaff. Use this gaff to reach the arm with
the band around it. This has a cutlass attatched which you should use with the
restraint rope on the cannon. Fire the cannon after the rope is cut and you will
end up in the ships hold. Here you should pick up the bag of wooden nickels and
the diamond ring. Use the ring on the porthole and Guybrush floats out as the
hold fills up with water.
|
Part II
|
Pick up the glowing ember on the beach where you begin
then head off to the right and enter the swamp. Go into the shipwreck/voodoo
shack. Once in there, get the paste and pin from the floor and then use a wooden
nickel in the gum machine to get some gum. Pull the alligators tongue to meet
the voodoo woman and talk to her about Elaine's curse. Here, you will find out
about the map, ship and crew which you will need to get to Blood Island.
Leave the swamp and go to the town. Go into the theatre by using the side door.
Check out the pirates coat and get the lice on the shoulders and the glove in
the coat pocket. Pick up the wand on the table and wave it at the hat. Pick up
the ventriloquism book (you can use it on just about anyone for a laugh) and
then look at the Blood Island sticker on the luggage. Leave the theatre and head
for the Barbery Coast (the barbers to the right of the theatre).
Use the lice on the comb. This gives Rottingham lice and he promptly leaves. Sit
down in the barbers chair and then pick up the rock on the book. When Haggis
McMutton leaves to find another rock adjust the chair to reach the scissors in
the ceiling. Pick up the scissors and then leave the barbers shop. Find the red
dye vats and pick up the flyer on the right. Next, use the scissors on the
Ipecac flower in the bushes. Continue to cut through the undergrowth until you
come onto a cliff covered in junk.
Take 'a butchers' at the snake crossing sign and a snake swallows Guybrush. Pick
up all the things inside the snake and then mix the pancake syrup with the
Ipecac flower you cut off earlier. Use this mush with the snake's head to prompt
it to spit our hero out. You end up in some quicksand and must escape. Grab the
thorny bush and reeds and use them together to create a peashooter. Now get out
the paperweight and tie it to a balloon to get the paperweight to float. Blow
the balloon over the branch with the vine on it. Use the peashooter to pop the
balloon which drops the rock onto the branch, catapulting the vine towards you.
Now Guybrush can get out of the Quicksand and return to the town.
Pop in on the bum-scratching Blondebeard and say "Of course" you have your
reservation slip. Push over the Quiet patron and get the breadknife from his
back. Pick up the pie pan and biscuit cutter and a biscuit from the barrel. Eat
the biscuit to discover that rotten Blondebeard doesn't exactly keep a fresh
stock. Use the maggots from the biscuit on the chicken to get a beach clubcard.
Leave the chicken shop and find the caber tossing field.
At the field, whip out your biscuit cutter and use it on one of the rubber trees
to the right and you'll get a rubber plug. Go to Danjer Cove and plug the hole
in the boat with the rubber plug and some glue. Row to the pirate ship and talk
to freakey Fossey and when he gives you a choice of punishment tell him you want
the tar and feathering treatment. Now head for Blondebeard's shop.
Blondebeard will think you are 'El Pollo Diablo,' pop you in a pot and send you
off to the pirate ship. Use the ventriloquism book with LeChimp to get rid of
that annoying Fossey. Grab the treasure map and exit the ship via the porthole
by the pot you arrived in. Get on the plank, head back for Danjer Cove and then
it's off to the theatre.
Once at the theatre, go upstairs and you'll see a control panel for the lights.
Pull the lever to turn on all the spotlights and then look at your treasure map.
The directions on this map correspond to each of the buttons on the control
panel, so press them in sequence and an X should appear on the stage. Go back to
the dressing room and apply your chicken grease to Slappy's juggling bag. After
Slappy has messed up his juggling act, go onto the stage and pick up the shovel.
Guybrush digs at the grave to find Elaine's statue. You end up on Lechimps ship
so head back to the town and go to the Barbery Coast.
Push Cutthroat Bill twice to cause him to spit out his jawbreaker which you
should then pick up. Take the jawbreaker to Blondebeard and offer it to him.
This makes his gold tooth come loose. Now give him some gum and when he blows a
bubble, pop it. His tooth pops out. Pick up the tooth then chew some gum. Chew
some gum and stick the tooth to it. Inhale some helium and then pop the tooth/gum
combo into Guybrush's mouth. He will blow a bubble which will float out of the
window and pop outside. Go outside and use the pie pan with the mud puddle to
find the tooth. Head for the Barbery Coast.
Once inside, give Cutthroat Bill the tooth and he'll be so impressed by a poxy
little gold tooth that he'll agree to join your crew. Go up to Van Helgen and
slap him with that glove. He'll take you to the caber tossing field for a duel.
Choose to duel with the banjo by opening the banjo case. Watch which notes Van
Helgen plays and then simply repeat them each time, but be quick. Van Helgen
starts showing off with his amazing banjo skills. Pick up a gun and shoot Van
Helgen's banjo. He will agree to join the crew too.
At the caber tossing arena walk to the grassy knoll. Use the serrated bread
knife on the sawhorse to spill the rum. Use the glowing ember with the rum fuse
to blow the rubber tree onto the caber pile. Now it's time to challenge Haggis
McMutton to a Caber toss. Guybrush will get the rubber tree, which will bounce
further than Haggis's. this impresses him enough to make him join your crew. Now
you have a crew and a ship but still need a map. Go to the Brimstone beach club
from the map screen. Show the Cabana git that you are a member. Pick some towels
from the trolley and wet them in the ice bucket. Use a towel on the cabana boy
to get rid of him. Now pick up the cooking oil. Head out onto the beach and
chuck the towels across the hot sand and walk across them to get to the shade
where Palido is sunbathing. Pick up the mug on his stomach and head off for
Kenny's lemonade stand in the town.
Switch the bottomless mug with your mug then get Kenny to pour you a glass.
Kenny leaves in a huff leaving you free to pinch the pitcher. Fill the pitcher
with red dye and return to the beach club where Palido lies. Give the bottomless
mug to Palido and pour him a glass of red dye. Palido thinks he is sunburnt so
turns onto his back, revealing the map to Blood Island. Tip the cooking oil onto
the map and peel it off when it goes crispy.
Part III
![]() |
Shut the crew up by singing the line that ends with
orange. Everybody knows how hard it is to rhyme with orange. That puts a stop to
that racket. Talk to Haggis to search the map for a fight. Fight the pirates
ship and board their ship for a battle of wit. You must learn as many insults
and retorts as possible to succeed here. Once you have some treasure, go to
Peurto Pollo and get Kenny to upgrade your cannons. Repeat this process until
you have the top of the range cannons the you can have a pop a the evil
Rottingham. Insult Rottingham until you win the fight and your map back. You'll
soon be at Blood Island now.
| Insult | Answer |
|
Every enemy I've met I've
annihilated! (My attacks have left entire islands depopulated.) |
With your breath, I'm sure they all suffocated. |
|
You're as repulsive as
a monkey in a negligee. (You have the sex appeal of a Shar-Pei.) |
I look THAT much like your fiancée? |
|
Would you like to be buried
or cremated? (I give you a choice. You can be gutted, or decapitated.) |
With you around, I'd prefer to be fumigated. |
|
Heaven preserve me!
You look like something that's died! (Nothing on this earth can save your sorry hide.) |
The only way you'll be preserved is in formaldehyde. |
|
I'll skewer you, like
a sow at a buffet. (Your lips look as they belong on the catch of the day.) |
When I'm done with YOU, you'll be a boneless fillet! |
|
Killing you would be
justifiable homicide. (When I'm done, your body will be rotted and putrefied) |
Then killing you must be justifiable fungicide. |
|
En garde! Touché! (Your mother wears a toupee.) |
Oh, that is so cliché! |
|
Throughout the
Caribbean my great deeds are celebrated! (My skills with a sword are highly venerated.) |
Too bad they're all fabricated. |
|
When your father first saw
you, he must have been mortified. (You're a disgrace to your species, you're so undignified.) |
At least mine can be identified. |
|
You can't match my witty
repartee. (Nothing can stop me from blowing you away.) |
I could, if you would use some breath spray. |
|
I can't rest until you've
been exterminated! (Your stench would make an outhouse cleaner irritated!) |
Then perhaps you should switch to decaffeinated. |
|
You're the ugliest monster
ever created. (Your looks would make pigs nauseated.) |
If you don't count all the ones you've dated. |
|
I'll leave you devastated,
mutilated and perforated. (I can't tell which of my traits has you the most intimidated.) |
Your odor alone makes me aggravated, agitated, and infuriated! |
|
Coming face to face with me
must leave you petrified. (Never before have I faced someone so sissified.) |
Is that your face? I thought it was your backside! |
|
I'll hound you night and day! (You'll find I'm dogged and relentless to my prey.) |
Then be a good dog. Sit! Stay! |
| (I have never lost a mêlée.) | You would have, but you were always running away. |
Part
IV
![]() |
Talk to Haggis about the jar of lotion on the
beach until he says that he will give it you in exchange for some tar. Pick up
the bottle on the shore and bite the cork to open it. Head for the hotel and go
to the bar where you will meet Goodsoup and Madame Xima. Talk to Goodsoup and he
tells you he needs a cure for his hangover. Get the recipe book and look up the
hangover cure that states you need the following ingredients: One pepper, an egg
and the hair of the dog that bit you. Before you leave the hotel, remove the
loose cushion from the barstool.
Go to the windmill and pick a pepper from the pepper plant by the side of it.
Now it's off to the cemetary. Pick up the mallet and chisel and give Old Blind
Pew your maggoty biscuit. Pew eats the biscuit and bites your hand but you get
some dog hair off him. Now go to the beach by the hotel. Place the cushion on
the rocks under the tree with the egg in it and give the tree a smack with your
mallet. Go back to the hotel and give the egg, hairs and pepper to Goodsoup.
Goodsoup will make some Head-B-Clear and you can have it when he's finished with
it. Get talking to Goodsoup and question him about the Ring of Blood island then
ask him for a drink, tell him you want "a large fruity drink with an umbrella in
it". Take the umbrella and use the Head-B-Clear with the chisel to get the lid
off and then mix it with your drink. Guybrush drinks the drink and passes out.
Due to Guybrush looking so dead and Mort and Goodsoup being so dumb, Guybrush
gets buried. Use your chisel on the coffin to escape and then get the nails. The
banging on the coffin is from Stan, the coffin salesman whom Guybrush nailed
into the coffin in Monkey Island 2. Free Stan by using the chisel with his
coffin. Talk to Stan for a bit then go and see Goodsoup. Goodsoup tells you that
to be buried in th Goodsoup family crypt you have to convince him that you, too,
are a Goodsoup. Nip upstairs and go through the door with the porthole in it.
Use your mallet with the nail sticking out of the wall. This causes a portrait
to fall off the wall. Leave the cupboard and go into the corridor. Pick up the
portrait and the nail then cut out the face of the portrait with your scissors.
Use the Portrait surround on the porthole and then go back into the cupboard.
Goodsoup will see Guybrush's face through the porthole and think he is a
goodsoup.
Come out of the cupboard and use Stans business card on the other door in the
corridor to unlock it before going into the room. Pull down the murphy bed and
nail down the bed with the coffin and portrait nails to stop it popping back up.
Get the book from the skeleton and have a quick read.
Go back to the bar and talk to Goodsoup and tell him that you are his cousin,
Wanton Goodsoup. Back yourself up with your family knowledge from the book and
repeat the passing out/spiked drink parade.
This time you'll awake in the Goodsoup family crypt. Go to the back of the crypt
and pick up the crowbar and your pal Murray. Use the paste on Murrays arm and
look through the crack in the wall. Use the arm with the lantern in Mort's room.
Now, put the lantern on the coffin lid and use Murray with the lantern. Murray
will do his stuff and Mort will get so scared that he opens the crypt door. Head
back to the hotel bar and go into the store cupboard by the neon sign. Get the
fridge magnet from the fridge and death certificate from the filing cabinet. Now
use the chisel on the filing cabinet to break a piece off. Go outside the bar to
the barbecue and put the cheese in the pot.
Now go to the cannibal village on the volcano side. Pick up the large block of
tofu, the auger and measuring block. Use the auger on the block of tofu to
create a mask. Put on the mask and go up the path to the volcano top. Here, the
cannibals are holding a sacrifice of a fruit man. their volcano god is lactose
intolerant so throw in some cheese and watch the fireworks. After the volcano
has errupted, go back to the hotel and you'll find that heat from the volcano
has melted the cheese. Pick up the pot and Guybrush will take it to Haggis
McMutton on the beach. Exchange the melted cheese for the lotion and then go to
the clearing with the fireflies and Elaine's statue. Here, you must use the
lotion with the ring on Elaine's finger to free it.
Go back to the room in the hotel with the dead chap in it. Use the crowbar on
the planks of wood and then lever the bed up. The dead bloke will be catapulted
into the Goodsoup family crypt where he will meet up with his bride. You can now
go to the crypt and get the engagement band for the ring. Go back to the hotel
and talk to goodsoup about Skull Island. He'll inform you that the lighthouse
needs fixing. While you are there, switch the mirror behind the bar with the
face part of the portrait you vandalised then grab the tips jar from the bar.
Go to the windmill and use the umbrella on the blades to reach the top. Now fill
the tips jar with sugar water from the barrel. Return to the clearing where
Elaine's statue resides and put the open jar on the tree stump to catch the
fireflies. Poke holes in the lid with the chisel so your fireflies don't die and
then put the lid back on the jar. Take your butt up to the lighthouse and use
the mirror on the broken mirror. Now put the light-emitting jar on the stand and
you have just fixed your first (and probably last) lighthouse.
Go to the beach nearest the hotel and you'll find the charming Flying Welshman.
Chat with him and he'll tell you that he's not lifting a finger until you get
him a compass. Look at the page in the encyclopaedia and you'll find out how to
make a compass. Use the magnet on the pin to magnetise it, stick it through the
cork, fill the measuring cup with water then combine the pin/cork with the bowl
of water to create a fully operational compass.
Now go to Stan's crypt and buy an insurance policy by giving him the gold tooth
you so sneakily 'thieved' off of Blondebeard. Now ask Stan for the money from
your policy. Show him that you are dead by giving him the death certificate and
Stan will give you lots of money. Toddle along now to the bar and talk to madame
Xima. Ask her for a tarot reading. Repeat this until you have five death cards
and she thinks you are the spawn of Satan.
Now go and ask the Welshman to take you to Skull Island. When you get there, go
up the cliff and ask the winch operator to take you down. He will drop you. As
you fall, open your umbrella and you shall float onto a ledge. You emerge in
King Andre's cave. Talk to him and ask for a game of poker to play for the
diamond. When King Andre gives you a weak hand give him the five death cards.
You'll win the game and eventually get the diamond. Now put the diamond in the
engagement band and take it to Elaine's statue. Place the ring on her finger to
lift the curse.
Part V
![]() |
Talk to LeChuck until he casts the curse on you. Leave through the open door and you emerge in the carnival of the damned. Talk to Dinghy Dog and bet him he can't guess your age. Take the anchor as your prize (it's the only thing you can take) and then push him about until he bites you. Use that big heavy anchor in one of Wharf Rat's pies. Wharfy fires the pie at the clown and knocks him out with the anchor. Now you can go and pop your head through the hole. Wharf Rat will then shoot you and you'll get some meringue from the pie. Go to the ice cream salesman for an icecream. Steal the pepper mill and use the pepper, meringue and dog hair from Dinghy dog on the icecream. Eat the icecream and the curse is lifted.
Part VI
![]() |
When you are on the roller coaster you will
need to collect various items for your final confrontation with LeChuck. First
untie the rope and collect it from the hangman set. Now jump onto the next
roller coaster car and get off at the Rum Roger set. Collect the rum keg and
continue ono the next scene. On the torture chamber set open the lantern and
blow out the flame to get the flask. Use the oil in the flask on the rope and
the rope on the keg to make the second rum-bomb in the game. Go to the bigfoot
set and wedge the bomb between his arm. Wait until LeChuck comes along and when
he inhales to breathe fire at you use the pepper mill on him to cause him to set
the fuse alight. The fuse burns down, Guybrush escapes and LeChuck dies - again!
You have won the game - oh whoopee!

If you have questions or problems then write me an email