Monkey Island Lösung
The Curse of Monkey Island

Another thing left over from my previous homepage I couldn't bear to discard. Please don't read the whole walkthrough before playing the game as you'll spoil it and probably do your eyes in from all the small text :) Instead, refer to it only when you get stuck. Here goes... 

 

 

Part I   - the demise of ...
Part II  - the curse get worse
Part III - three sheets to the wind
Part IV  - the bartender, the thieves,...
Part V   - kiss of the spider monkey
Part VI - Guybrush kicks but once again



 

Part I    

You start off on board Lechucks galleon during a battle with the port of Peurto Pollo. Talk to the small pirate (who you may recognise as wally). Tease him about his beard, hook and eyepatch until he starts to cry. Pick up his hook and the ramrod from behind you. Use the cannon and shoot at the four boats until they are all destroyed. Look out of the porthole and you should see some debris by the galleon.
Combine the ramrod and hook to make a gaff. Use this gaff to reach the arm with the band around it. This has a cutlass attatched which you should use with the restraint rope on the cannon. Fire the cannon after the rope is cut and you will end up in the ships hold. Here you should pick up the bag of wooden nickels and the diamond ring. Use the ring on the porthole and Guybrush floats out as the hold fills up with water.

 

 

 

Part II   

Pick up the glowing ember on the beach where you begin then head off to the right and enter the swamp. Go into the shipwreck/voodoo shack. Once in there, get the paste and pin from the floor and then use a wooden nickel in the gum machine to get some gum. Pull the alligators tongue to meet the voodoo woman and talk to her about Elaine's curse. Here, you will find out about the map, ship and crew which you will need to get to Blood Island.
Leave the swamp and go to the town. Go into the theatre by using the side door. Check out the pirates coat and get the lice on the shoulders and the glove in the coat pocket. Pick up the wand on the table and wave it at the hat. Pick up the ventriloquism book (you can use it on just about anyone for a laugh) and then look at the Blood Island sticker on the luggage. Leave the theatre and head for the Barbery Coast (the barbers to the right of the theatre).
Use the lice on the comb. This gives Rottingham lice and he promptly leaves. Sit down in the barbers chair and then pick up the rock on the book. When Haggis McMutton leaves to find another rock adjust the chair to reach the scissors in the ceiling. Pick up the scissors and then leave the barbers shop. Find the red dye vats and pick up the flyer on the right. Next, use the scissors on the Ipecac flower in the bushes. Continue to cut through the undergrowth until you come onto a cliff covered in junk.
Take 'a butchers' at the snake crossing sign and a snake swallows Guybrush. Pick up all the things inside the snake and then mix the pancake syrup with the Ipecac flower you cut off earlier. Use this mush with the snake's head to prompt it to spit our hero out. You end up in some quicksand and must escape. Grab the thorny bush and reeds and use them together to create a peashooter. Now get out the paperweight and tie it to a balloon to get the paperweight to float. Blow the balloon over the branch with the vine on it. Use the peashooter to pop the balloon which drops the rock onto the branch, catapulting the vine towards you. Now Guybrush can get out of the Quicksand and return to the town.
Pop in on the bum-scratching Blondebeard and say "Of course" you have your reservation slip. Push over the Quiet patron and get the breadknife from his back. Pick up the pie pan and biscuit cutter and a biscuit from the barrel. Eat the biscuit to discover that rotten Blondebeard doesn't exactly keep a fresh stock. Use the maggots from the biscuit on the chicken to get a beach clubcard. Leave the chicken shop and find the caber tossing field.
At the field, whip out your biscuit cutter and use it on one of the rubber trees to the right and you'll get a rubber plug. Go to Danjer Cove and plug the hole in the boat with the rubber plug and some glue. Row to the pirate ship and talk to freakey Fossey and when he gives you a choice of punishment tell him you want the tar and feathering treatment. Now head for Blondebeard's shop.
Blondebeard will think you are 'El Pollo Diablo,' pop you in a pot and send you off to the pirate ship. Use the ventriloquism book with LeChimp to get rid of that annoying Fossey. Grab the treasure map and exit the ship via the porthole by the pot you arrived in. Get on the plank, head back for Danjer Cove and then it's off to the theatre.
Once at the theatre, go upstairs and you'll see a control panel for the lights. Pull the lever to turn on all the spotlights and then look at your treasure map. The directions on this map correspond to each of the buttons on the control panel, so press them in sequence and an X should appear on the stage. Go back to the dressing room and apply your chicken grease to Slappy's juggling bag. After Slappy has messed up his juggling act, go onto the stage and pick up the shovel. Guybrush digs at the grave to find Elaine's statue. You end up on Lechimps ship so head back to the town and go to the Barbery Coast.
Push Cutthroat Bill twice to cause him to spit out his jawbreaker which you should then pick up. Take the jawbreaker to Blondebeard and offer it to him. This makes his gold tooth come loose. Now give him some gum and when he blows a bubble, pop it. His tooth pops out. Pick up the tooth then chew some gum. Chew some gum and stick the tooth to it. Inhale some helium and then pop the tooth/gum combo into Guybrush's mouth. He will blow a bubble which will float out of the window and pop outside. Go outside and use the pie pan with the mud puddle to find the tooth. Head for the Barbery Coast.
Once inside, give Cutthroat Bill the tooth and he'll be so impressed by a poxy little gold tooth that he'll agree to join your crew. Go up to Van Helgen and slap him with that glove. He'll take you to the caber tossing field for a duel. Choose to duel with the banjo by opening the banjo case. Watch which notes Van Helgen plays and then simply repeat them each time, but be quick. Van Helgen starts showing off with his amazing banjo skills. Pick up a gun and shoot Van Helgen's banjo. He will agree to join the crew too.
At the caber tossing arena walk to the grassy knoll. Use the serrated bread knife on the sawhorse to spill the rum. Use the glowing ember with the rum fuse to blow the rubber tree onto the caber pile. Now it's time to challenge Haggis McMutton to a Caber toss. Guybrush will get the rubber tree, which will bounce further than Haggis's. this impresses him enough to make him join your crew. Now you have a crew and a ship but still need a map. Go to the Brimstone beach club from the map screen. Show the Cabana git that you are a member. Pick some towels from the trolley and wet them in the ice bucket. Use a towel on the cabana boy to get rid of him. Now pick up the cooking oil. Head out onto the beach and chuck the towels across the hot sand and walk across them to get to the shade where Palido is sunbathing. Pick up the mug on his stomach and head off for Kenny's lemonade stand in the town.
Switch the bottomless mug with your mug then get Kenny to pour you a glass. Kenny leaves in a huff leaving you free to pinch the pitcher. Fill the pitcher with red dye and return to the beach club where Palido lies. Give the bottomless mug to Palido and pour him a glass of red dye. Palido thinks he is sunburnt so turns onto his back, revealing the map to Blood Island. Tip the cooking oil onto the map and peel it off when it goes crispy.


 

 

 

Part III     

Shut the crew up by singing the line that ends with orange. Everybody knows how hard it is to rhyme with orange. That puts a stop to that racket. Talk to Haggis to search the map for a fight. Fight the pirates ship and board their ship for a battle of wit. You must learn as many insults and retorts as possible to succeed here. Once you have some treasure, go to Peurto Pollo and get Kenny to upgrade your cannons. Repeat this process until you have the top of the range cannons the you can have a pop a the evil Rottingham. Insult Rottingham until you win the fight and your map back. You'll soon be at Blood Island now.
 

 

Insults

Insult Answer
Every enemy I've met I've annihilated!
(
My attacks have left entire islands depopulated.)

With your breath, I'm sure they all suffocated.
 You're as repulsive as a monkey in a negligee.
(You have the sex appeal of a Shar-Pei.)

I look THAT much like your fiancée?
Would you like to be buried or cremated?
(I give you a choice. You can be gutted, or decapitated.)

 

With you around, I'd prefer to be fumigated.
 Heaven preserve me! You look like something that's died!
(Nothing on this earth can save your sorry hide.)
 

The only way you'll be preserved is in formaldehyde.
 I'll skewer you, like a sow at a buffet.
(Your lips look as they belong on the catch of the day.)

 

When I'm done with YOU, you'll be a boneless fillet!
 Killing you would be justifiable homicide.
(When I'm done, your body will be rotted and putrefied)
 

Then killing you must be justifiable fungicide.
En garde! Touché!
(Your mother wears a toupee.)

Oh, that is so cliché!
 Throughout the Caribbean my great deeds are celebrated!
(My skills with a sword are highly venerated.)

Too bad they're all fabricated.
When your father first saw you, he must have been mortified.
(You're a disgrace to your species, you're so undignified.)

At least mine can be identified.
You can't match my witty repartee.
(Nothing can stop me from blowing you away.)

I could, if you would use some breath spray.
I can't rest until you've been exterminated!
(Your stench would make an outhouse cleaner irritated!)

Then perhaps you should switch to decaffeinated.
You're the ugliest monster ever created.
(Your looks would make pigs nauseated.)

If you don't count all the ones you've dated.
I'll leave you devastated, mutilated and perforated.
(I can't tell which of my traits has you the most intimidated.)

Your odor alone makes me aggravated, agitated, and infuriated!
Coming face to face with me must leave you petrified.
(Never before have I faced someone so sissified.)

Is that your face? I thought it was your backside!
I'll hound you night and day!
(You'll find I'm dogged and relentless to my prey.)

Then be a good dog. Sit! Stay!
(I have never lost a mêlée.) You would have, but you were always running away.



 

Part IV     

Talk to Haggis about the jar of lotion on the beach until he says that he will give it you in exchange for some tar. Pick up the bottle on the shore and bite the cork to open it. Head for the hotel and go to the bar where you will meet Goodsoup and Madame Xima. Talk to Goodsoup and he tells you he needs a cure for his hangover. Get the recipe book and look up the hangover cure that states you need the following ingredients: One pepper, an egg and the hair of the dog that bit you. Before you leave the hotel, remove the loose cushion from the barstool.
Go to the windmill and pick a pepper from the pepper plant by the side of it. Now it's off to the cemetary. Pick up the mallet and chisel and give Old Blind Pew your maggoty biscuit. Pew eats the biscuit and bites your hand but you get some dog hair off him. Now go to the beach by the hotel. Place the cushion on the rocks under the tree with the egg in it and give the tree a smack with your mallet. Go back to the hotel and give the egg, hairs and pepper to Goodsoup. Goodsoup will make some Head-B-Clear and you can have it when he's finished with it. Get talking to Goodsoup and question him about the Ring of Blood island then ask him for a drink, tell him you want "a large fruity drink with an umbrella in it". Take the umbrella and use the Head-B-Clear with the chisel to get the lid off and then mix it with your drink. Guybrush drinks the drink and passes out.
Due to Guybrush looking so dead and Mort and Goodsoup being so dumb, Guybrush gets buried. Use your chisel on the coffin to escape and then get the nails. The banging on the coffin is from Stan, the coffin salesman whom Guybrush nailed into the coffin in Monkey Island 2. Free Stan by using the chisel with his coffin. Talk to Stan for a bit then go and see Goodsoup. Goodsoup tells you that to be buried in th Goodsoup family crypt you have to convince him that you, too, are a Goodsoup. Nip upstairs and go through the door with the porthole in it. Use your mallet with the nail sticking out of the wall. This causes a portrait to fall off the wall. Leave the cupboard and go into the corridor. Pick up the portrait and the nail then cut out the face of the portrait with your scissors. Use the Portrait surround on the porthole and then go back into the cupboard. Goodsoup will see Guybrush's face through the porthole and think he is a goodsoup.
Come out of the cupboard and use Stans business card on the other door in the corridor to unlock it before going into the room. Pull down the murphy bed and nail down the bed with the coffin and portrait nails to stop it popping back up. Get the book from the skeleton and have a quick read.
Go back to the bar and talk to Goodsoup and tell him that you are his cousin, Wanton Goodsoup. Back yourself up with your family knowledge from the book and repeat the passing out/spiked drink parade.
This time you'll awake in the Goodsoup family crypt. Go to the back of the crypt and pick up the crowbar and your pal Murray. Use the paste on Murrays arm and look through the crack in the wall. Use the arm with the lantern in Mort's room. Now, put the lantern on the coffin lid and use Murray with the lantern. Murray will do his stuff and Mort will get so scared that he opens the crypt door. Head back to the hotel bar and go into the store cupboard by the neon sign. Get the fridge magnet from the fridge and death certificate from the filing cabinet. Now use the chisel on the filing cabinet to break a piece off. Go outside the bar to the barbecue and put the cheese in the pot.
Now go to the cannibal village on the volcano side. Pick up the large block of tofu, the auger and measuring block. Use the auger on the block of tofu to create a mask. Put on the mask and go up the path to the volcano top. Here, the cannibals are holding a sacrifice of a fruit man. their volcano god is lactose intolerant so throw in some cheese and watch the fireworks. After the volcano has errupted, go back to the hotel and you'll find that heat from the volcano has melted the cheese. Pick up the pot and Guybrush will take it to Haggis McMutton on the beach. Exchange the melted cheese for the lotion and then go to the clearing with the fireflies and Elaine's statue. Here, you must use the lotion with the ring on Elaine's finger to free it.
Go back to the room in the hotel with the dead chap in it. Use the crowbar on the planks of wood and then lever the bed up. The dead bloke will be catapulted into the Goodsoup family crypt where he will meet up with his bride. You can now go to the crypt and get the engagement band for the ring. Go back to the hotel and talk to goodsoup about Skull Island. He'll inform you that the lighthouse needs fixing. While you are there, switch the mirror behind the bar with the face part of the portrait you vandalised then grab the tips jar from the bar.
Go to the windmill and use the umbrella on the blades to reach the top. Now fill the tips jar with sugar water from the barrel. Return to the clearing where Elaine's statue resides and put the open jar on the tree stump to catch the fireflies. Poke holes in the lid with the chisel so your fireflies don't die and then put the lid back on the jar. Take your butt up to the lighthouse and use the mirror on the broken mirror. Now put the light-emitting jar on the stand and you have just fixed your first (and probably last) lighthouse.
Go to the beach nearest the hotel and you'll find the charming Flying Welshman. Chat with him and he'll tell you that he's not lifting a finger until you get him a compass. Look at the page in the encyclopaedia and you'll find out how to make a compass. Use the magnet on the pin to magnetise it, stick it through the cork, fill the measuring cup with water then combine the pin/cork with the bowl of water to create a fully operational compass.
Now go to Stan's crypt and buy an insurance policy by giving him the gold tooth you so sneakily 'thieved' off of Blondebeard. Now ask Stan for the money from your policy. Show him that you are dead by giving him the death certificate and Stan will give you lots of money. Toddle along now to the bar and talk to madame Xima. Ask her for a tarot reading. Repeat this until you have five death cards and she thinks you are the spawn of Satan.
Now go and ask the Welshman to take you to Skull Island. When you get there, go up the cliff and ask the winch operator to take you down. He will drop you. As you fall, open your umbrella and you shall float onto a ledge. You emerge in King Andre's cave. Talk to him and ask for a game of poker to play for the diamond. When King Andre gives you a weak hand give him the five death cards. You'll win the game and eventually get the diamond. Now put the diamond in the engagement band and take it to Elaine's statue. Place the ring on her finger to lift the curse.

 


 

Part V     

Talk to LeChuck until he casts the curse on you. Leave through the open door and you emerge in the carnival of the damned. Talk to Dinghy Dog and bet him he can't guess your age. Take the anchor as your prize (it's the only thing you can take) and then push him about until he bites you. Use that big heavy anchor in one of Wharf Rat's pies. Wharfy fires the pie at the clown and knocks him out with the anchor. Now you can go and pop your head through the hole. Wharf Rat will then shoot you and you'll get some meringue from the pie. Go to the ice cream salesman for an icecream. Steal the pepper mill and use the pepper, meringue and dog hair from Dinghy dog on the icecream. Eat the icecream and the curse is lifted.

 


 

Part VI    

When you are on the roller coaster you will need to collect various items for your final confrontation with LeChuck. First untie the rope and collect it from the hangman set. Now jump onto the next roller coaster car and get off at the Rum Roger set. Collect the rum keg and continue ono the next scene. On the torture chamber set open the lantern and blow out the flame to get the flask. Use the oil in the flask on the rope and the rope on the keg to make the second rum-bomb in the game. Go to the bigfoot set and wedge the bomb between his arm. Wait until LeChuck comes along and when he inhales to breathe fire at you use the pepper mill on him to cause him to set the fuse alight. The fuse burns down, Guybrush escapes and LeChuck dies - again! You have won the game - oh whoopee!
 

 

 

If you have questions or problems then write me an email





         
         

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